MTS to WAV Converter
Processing entirely on your device — large files may take a moment.
MTS is the raw AVCHD clip format Sony/Canon camcorders write — high-bitrate H.264 transport streams straight off the memory card. WAV is required by most video/audio editing tools as the cleanest import format.
Because the whole conversion happens on your device, it is instant, unlimited and genuinely private — no accounts, no watermarks, no files on anyone's server. Multiple files are converted in one go.
How MTS compares to WAV
| MTS | WAV | |
|---|---|---|
| Compatibility | ffmpeg, VLC, Premiere | Universal |
| Best for | Camcorder footage ingestion | Recording and editing masters |
How to convert MTS to WAV
- 1
Select your files
Select your MTS video.
- 2
Convert instantly
The engine demuxes the container and encodes the audio track into your chosen format.
- 3
Download results
Download the WAV audio — the video track is simply dropped.
About the MTS format
MTS is what actually comes off a Sony or Canon AVCHD camcorder's memory card: high-bitrate H.264 transport streams with AC-3/PCM audio, often split across a BDMV folder structure. The video inside is excellent — the container is what edit software refuses to import.
Converting MTS to MP4 remuxes or re-encodes into a container every device opens. Stream-copy is possible when the H.264 profile is baseline-compatible; otherwise a light re-encode fixes compatibility without visible loss.
+ Strengths
- ✓Native camcorder quality (24-28 Mbps)
- ✓Audio in AC-3/PCM survives remux
- ✓ffmpeg handles the transport stream natively
! Limitations
- −AVCHD H.264 profiles not always stream-copyable
- −Interlaced variants need deinterlacing
- −60p modes confuse older editors
About the WAV format
WAV is the simplest possible audio file: PCM samples — the raw digits of the waveform — inside a RIFF container. CD-quality stereo (44.1 kHz, 16-bit) runs about 10 MB per minute, and studio work uses 24-bit/48–96 kHz without blinking. Every DAW, every interface and every phone records to it; nothing about it can be misinterpreted.
That perfection is why WAV remains the format of recording and editing: every sample is bit-exact, so processing, slicing and mixing never fight artifacts. And it is why nobody streams it — ten megabytes a minute is storage money, not delivery.
+ Strengths
- ✓Bit-perfect, zero-loss audio
- ✓The editing and recording standard
- ✓Supports hi-res depths and sample rates
! Limitations
- −Enormous files (~10 MB/minute at CD quality)
- −Tagging is an afterthought (BWF fills the gap)
- −Impractical for streaming or phones-on-the-go libraries
Why convert MTS to WAV?
Converting makes sense where the strengths of WAV meet what MTS cannot give you. Bit-perfect, zero-loss audio Meanwhile AVCHD H.264 profiles not always stream-copyable One pass through the converter above puts your file on the right side of that trade-off.
Frequently asked questions
Is this MTS to WAV converter really free?
Yes — completely free, with no sign-up, no watermark and no daily conversion limits. The site is supported by advertising.
Are my files uploaded to a server?
No. The conversion runs entirely inside your browser using WebAssembly, so your files never leave your device — that is what makes it instant and private.
Does it work on Windows, Mac, iPhone and Android?
Yes. Anything with a modern browser works: Windows, macOS, Linux, Android and iOS. No software installation is required.
Is there a file size limit for MTS to WAV?
The only limit is your device's memory, since nothing is uploaded. Files up to a few hundred megabytes work fine on a modern desktop browser; very large files simply take a little longer.
Does converting MTS to WAV re-encode my video?
Yes. The video is decoded and re-encoded with the settings chosen by the quality slider, which is what allows the format and size to change. For an archival copy, keep higher quality; for sharing, lower quality gives a much smaller file.
Why is video conversion slower than image conversion?
Every frame has to be decoded and re-encoded. This site runs that work on your own CPU via WebAssembly — nothing is uploaded, but a multi-minute video reasonably takes a few minutes. Images, by comparison, are single-frame jobs.