MD2 to 7Z Converter
Processing entirely on your device — large files may take a moment.
Quake II Model and 7-Zip Archive exist for different jobs: MD2 is the Quake II model format — a single vertex-animated mesh with keyframed frames baked in. Thousands of classic game models exist in it. 7Z is ideal for big archives you store or share with power users; convert to ZIP when the recipient just needs to double-click.
This converter runs entirely in your browser using WebAssembly — your files never leave your device, nothing is uploaded, and there are no watermarks, sign-ups or queues. Drop in several files at once to convert them as a batch.
How to convert MD2 to 7Z
- 1
Select your files
Select your MD2 file — it never leaves your device.
- 2
Convert instantly
The engine packs the file, byte for byte, into a 7Z container — no re-encoding, no quality change.
- 3
Download results
Download the finished 7Z archive.
About the MD2 format
MD2 is Quake II's model format: one mesh whose frames are baked vertex-by-vertex into the file — the original "vertex animation" that predates skeletal rigging. Every enemy, weapon and pickup in Quake II (1997) is an MD2, and the format became the de-facto standard for early modding.
three.js parses MD2 including its frame data, so a converted glTF carries the animation frames as morph targets — the retro look arrives intact in modern engines.
+Strengths
- ✓Huge library of classic models
- ✓Frame data survives as morph targets
- ✓Simple binary layout
!Limitations
- −Fixed 8-bit texture skin
- −Small vertex budgets by modern standards
- −No materials beyond one skin
About the 7Z format
7Z is the native format of Igor Pavlov's 7-Zip (1999), built around LZMA/LZMA2 compression — for years the ratio king against ZIP and RAR — with AES-256 encryption, solid archiving (similar files compress as one stream) and open, unpatented specifications. A 7Z of the same photos or code is routinely 20–40% smaller than its ZIP.
The trade-off is platform defaults: Windows Explorer and macOS Archive Utility do not open 7Z without third-party tools (7-Zip, PeaZip, Keka). It is the format for maximizing compression on your own terms, and for encrypted archives done properly (header encryption included).
+Strengths
- ✓Top-tier compression ratio (LZMA2)
- ✓Real AES-256 encryption, optional header encryption
- ✓Open format, free tooling everywhere
!Limitations
- −No native OS support — recipients need tools
- −Solid mode makes single-file extraction costly
Why convert MD2 to 7Z?
There is a concrete reason this conversion exists: Fixed 8-bit texture skin 7Z sidesteps that — Top-tier compression ratio (LZMA2) If that is your situation, the tool above settles it in seconds, entirely on your device.
Frequently asked questions
Is this MD2 to 7Z converter really free?
Yes — completely free, with no sign-up, no watermark and no daily conversion limits. The site is supported by advertising.
Are my files uploaded to a server?
No. The conversion runs entirely inside your browser using WebAssembly, so your files never leave your device — that is what makes it instant and private.
Does it work on Windows, Mac, iPhone and Android?
Yes. Anything with a modern browser works: Windows, macOS, Linux, Android and iOS. No software installation is required.
Will my model look the same as a GLB?
Geometry, hierarchy and standard materials convert faithfully. Note that Draco-compressed GLB files and exotic extensions are not supported — export those as plain GLB from your original tool first.
How large can the MD2 file be?
Everything runs on your device, so memory is the only ceiling. Dense meshes with millions of triangles convert fine on a desktop computer, just over a slightly longer coffee break.
Will my 7Z model keep its colors and textures?
Only if 7Z can store them. Geometry converts faithfully; appearance data survives only when the target format has a place to put it. For full materials, GLB is usually the right target.