MD2 to TXZ Converter
Processing entirely on your device — large files may take a moment.
Convert TXZ exactly like TAR.XZ. If your files are still in MD2 format, this page is the shortcut: MD2 is the Quake II model format — a single vertex-animated mesh with keyframed frames baked in. Thousands of classic game models exist in it.
iLoveConverter processes everything locally on your computer, which makes it private and fast: no upload wait, no server storage, no limits. Add as many files as you like — batch conversion is built in.
How to convert MD2 to TXZ
- 1
Select your files
Select your MD2 file — it never leaves your device.
- 2
Convert instantly
The engine packs the file, byte for byte, into a TXZ container — no re-encoding, no quality change.
- 3
Download results
Download the finished TXZ archive.
About the MD2 format
MD2 is Quake II's model format: one mesh whose frames are baked vertex-by-vertex into the file — the original "vertex animation" that predates skeletal rigging. Every enemy, weapon and pickup in Quake II (1997) is an MD2, and the format became the de-facto standard for early modding.
three.js parses MD2 including its frame data, so a converted glTF carries the animation frames as morph targets — the retro look arrives intact in modern engines.
+Strengths
- ✓Huge library of classic models
- ✓Frame data survives as morph targets
- ✓Simple binary layout
!Limitations
- −Fixed 8-bit texture skin
- −Small vertex budgets by modern standards
- −No materials beyond one skin
About the TXZ format
TAR.XZ pairs the tar container with XZ (LZMA2) compression — the highest-ratio member of the tar family and the de-facto release format of modern Linux distributions. The same source tree that lands 5% smaller than TAR.BZ2 and 20% smaller than TAR.GZ is why kernel.org and GNU mirrors standardised on it.
The trade is CPU time: XZ compresses slow (dictionary sizes up to 64 MB) but decompresses fast, which makes it ideal for one-time releases that get downloaded millions of times. When you need speed instead, TAR.GZ or TAR.ZSTD are the neighbouring picks.
+Strengths
- ✓Best compression ratio of the tar family
- ✓Standard release artifact of Linux distros
- ✓Fast decompression despite slow compression
!Limitations
- −Compression is CPU-heavy and single-threaded by default
- −Larger toolchain footprint than gzip on tiny systems
Why convert MD2 to TXZ?
There is a concrete reason this conversion exists: Fixed 8-bit texture skin TXZ sidesteps that — Best compression ratio of the tar family If that is your situation, the tool above settles it in seconds, entirely on your device.
Frequently asked questions
Is this MD2 to TXZ converter really free?
Yes — completely free, with no sign-up, no watermark and no daily conversion limits. The site is supported by advertising.
Are my files uploaded to a server?
No. The conversion runs entirely inside your browser using WebAssembly, so your files never leave your device — that is what makes it instant and private.
Does it work on Windows, Mac, iPhone and Android?
Yes. Anything with a modern browser works: Windows, macOS, Linux, Android and iOS. No software installation is required.
Will my model look the same as a GLB?
Geometry, hierarchy and standard materials convert faithfully. Note that Draco-compressed GLB files and exotic extensions are not supported — export those as plain GLB from your original tool first.
How large can the MD2 file be?
Everything runs on your device, so memory is the only ceiling. Dense meshes with millions of triangles convert fine on a desktop computer, just over a slightly longer coffee break.
Will my TXZ model keep its colors and textures?
Only if TXZ can store them. Geometry converts faithfully; appearance data survives only when the target format has a place to put it. For full materials, GLB is usually the right target.